Development Update 10/11

For the first time FL337 now has co-op. It has been something I have been working really hard on and I am really excited about it. With the addition of two more playable characters you and a friend can choose between three characters. I am looking to do early access on Steam sometime in November. I am just waiting on a few more things in order to do so as well as one more play test before hand. If you want to get in on the action before early access. I will be showing the game at Playcrafting NYC’s fall expo night link below. Once I have all the animations loaded in for the characters I will be making a new trailer and launching the Steam page so stay tuned for that as well as more updates.

Playcrafting Expo Tickets

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FL337 in Copenhagen

I have been working remotely in Copenhagen for the past week and have been getting a great amount of work done. It is nice to be able to work without internet distractions as well as others. I’m still waiting on some artwork before I reveal what it is that I have been working on. These past two weeks I have really pushed my self to get the game ready for release and am thrilled on how everything has been turning out. I’m starting to see the light at the end of the tunnel and am pushing harder than ever to finish FL337.20150913_165801

FL337 PC & MAC Demo

Ever since we were accepted into the ID@Xbox program I had shifted gears in development towards Xbox one. Now that we are running our Steam Greenlight campaign I put together a demo that works on both PC and Mac. I remodeled the controls to work great with any keyboard. One could even argue that it feels better than a controller. Our Steam Greenlight campaign is really starting to gain some traction and I just want to thank everyone who has voted so far.

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